I am experiencing a lot of penetration on some meshes using a btGImpactMeshShape. When it gets near to a collision it wants to grab it and pull it in. Here is a video demo-ing my issue:
https://youtu.be/hbKQZnS904A
[SOLVED] btGImpactMeshShape constraint penetration
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- Posts: 41
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[SOLVED] btGImpactMeshShape constraint penetration
Last edited by erbisme4@yahoo.com on Mon Jan 23, 2017 3:02 pm, edited 1 time in total.
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- Posts: 41
- Joined: Fri Apr 29, 2016 2:41 pm
Re: btGImpactMeshShape constraint penetration
Nobody has ever experienced anything like this? My meshes don't even need to be touching and they get sucked together.
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- Posts: 350
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- Location: Bern, Switzerland
Re: [SOLVED]btGImpactMeshShape constraint penetration
Could you resolve this? It looks very strange. I was just asking myself why it has the solved flag even though it does not have a solution here.