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No unread posts Java port of Bullet

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jezek2

108

56298

Mon Sep 29, 2014 4:13 pm

xexuxjy View the latest post

No unread posts Bullet on XNA

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KleMiX

54

53359

Tue May 03, 2011 1:02 am

ElijahNomad View the latest post

No unread posts Bullet on GPU

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cippyboy

125

83989

Thu Oct 23, 2014 1:00 pm

TiborDenOuden View the latest post

No unread posts Bullet Physics FAQ, TODO List and Issue Tracker

Erwin Coumans

3

17642

Thu Sep 12, 2013 4:54 pm

Erwin Coumans View the latest post

Topics
No unread posts How to access a triangle from a GImpactMeshShape?

segovia

1

32

Fri Oct 31, 2014 10:43 am

Flix View the latest post

No unread posts btColllisionObject wobbling left and right plus in and out

lucky7456969

2

76

Fri Oct 31, 2014 8:37 am

lucky7456969 View the latest post

No unread posts Bouncy physics / Objects passing through world

Silverlan

1

37

Fri Oct 31, 2014 2:10 am

LEgregius View the latest post

No unread posts Upgrading from 2.81 to 2.82 resulting in instability.

LEgregius

2

164

Fri Oct 31, 2014 1:56 am

LEgregius View the latest post

No unread posts how to prevent a softbody returning to its original shape

yang

0

30

Thu Oct 30, 2014 2:59 pm

yang View the latest post

No unread posts use btAlignedObjectArray<myObj *> to create new object ?

papaonn

2

74

Thu Oct 30, 2014 2:57 pm

papaonn View the latest post

No unread posts mlcp solver performance

gdlk

2

79

Thu Oct 30, 2014 2:25 pm

gdlk View the latest post

No unread posts Using btDbvt for collision detection in FEM simulation

Renoster

3

155

Wed Oct 29, 2014 1:38 pm

Renoster View the latest post

No unread posts Physical realism of damped pendulum

ratatouille

6

262

Wed Oct 29, 2014 1:32 pm

Basroil View the latest post

No unread posts Is there an obb collision test available?

lucky7456969

10

294

Tue Oct 28, 2014 5:43 am

lucky7456969 View the latest post

No unread posts Simple btCollisionWorld usage.

marksibly

3

181

Tue Oct 28, 2014 4:55 am

drleviathan View the latest post

No unread posts btTransform * operator giving the inverse ??

loefje

7

1703

Mon Oct 27, 2014 5:33 pm

mewert View the latest post

No unread posts Ghost Object collide with Soft Bodies?

Saso222

2

182

Mon Oct 27, 2014 11:22 am

Saso222 View the latest post

No unread posts Attachment(s) Bullet HACD error

sky

3

424

Mon Oct 27, 2014 8:17 am

gjaegy View the latest post

No unread posts dude btRaycastVehicle and steering angle

gdlk

0

118

Fri Oct 24, 2014 7:49 pm

gdlk View the latest post

No unread posts Setting up a Car

DavidArppe

0

114

Fri Oct 24, 2014 12:23 am

DavidArppe View the latest post

No unread posts softbody self collision with nodes rather than one cluster?

stkeg

0

92

Thu Oct 23, 2014 10:39 pm

stkeg View the latest post

No unread posts when i modify softbody, self collisions not working

stkeg

1

92

Thu Oct 23, 2014 10:33 pm

stkeg View the latest post

No unread posts btGeneric6DofSpringConstraint apply torque

spriggsy

2

395

Thu Oct 23, 2014 5:16 pm

LEgregius View the latest post

No unread posts xgetbv Illegal Instruction Crash

Zelacks

7

303

Thu Oct 23, 2014 9:52 am

Zelacks View the latest post

No unread posts Attachment(s) "Hard" attaching soft body node to a rigid body.

Saso222

2

155

Thu Oct 23, 2014 9:43 am

Saso222 View the latest post

No unread posts Strange Rotational and Translational behaivour using VTK

cevez

1

126

Thu Oct 23, 2014 8:00 am

cevez View the latest post

No unread posts build Bullet on OSX 10.9

mzu

1

262

Thu Oct 23, 2014 3:53 am

LEgregius View the latest post

No unread posts Slow ConvexCompound Collision

geromueller

0

86

Wed Oct 22, 2014 7:06 pm

geromueller View the latest post

No unread posts Friction coefficient using tilt plane

Ehsanizadi

5

175

Wed Oct 22, 2014 6:26 pm

Ehsanizadi View the latest post

No unread posts Solving Billiard Shot Impulse Trajectory

tkefauver

3

1769

Wed Oct 22, 2014 4:05 pm

drleviathan View the latest post

No unread posts Simple question regarding gravity...

tmason

2

126

Wed Oct 22, 2014 1:11 am

c6burns View the latest post

No unread posts Reliably obtaining rotations for OPENGL

Berezovsky

2

223

Sun Oct 19, 2014 7:56 pm

Berezovsky View the latest post

No unread posts Issues with multi-threaded Bullet

SpiderBraids

0

134

Sun Oct 19, 2014 12:34 pm

SpiderBraids View the latest post

No unread posts Mesh modification in real time

segovia

4

173

Sat Oct 18, 2014 6:16 pm

segovia View the latest post

No unread posts Best setup for motor control algorithm tests

texasflood

8

314

Fri Oct 17, 2014 10:12 pm

drleviathan View the latest post

No unread posts Bullet for kinematic

tramwayst

1

135

Fri Oct 17, 2014 3:17 pm

drleviathan View the latest post

No unread posts x64 vs win32, MSVC 2010 vs MSVC 2013

theBulletGuy

1

128

Fri Oct 17, 2014 12:54 pm

Basroil View the latest post

No unread posts Expanding and contracting spheres.

Berezovsky

3

241

Fri Oct 17, 2014 8:05 am

Basroil View the latest post

No unread posts How to convert relative transform to global transform ?

Blink

2

221

Thu Oct 16, 2014 9:25 am

Blink View the latest post

No unread posts Need some help with btSoftBodyHelpers::CreateFromTriMesh

stig atle

1

483

Thu Oct 16, 2014 4:49 am

stig atle View the latest post

No unread posts getInvInertiaTensorWorld() == 0 ??!!

mp3butcher

2

737

Wed Oct 15, 2014 5:47 pm

drleviathan View the latest post

No unread posts Attachment(s) [Solved] Softbody mesh has seams

turanszkij

4

275

Wed Oct 15, 2014 5:11 pm

turanszkij View the latest post

No unread posts Adding new class in Visual C++ linkage issue

andreivu

2

181

Tue Oct 14, 2014 1:50 pm

andreivu View the latest post

No unread posts How To Build Bullet

mcmonkey

2

323

Mon Oct 13, 2014 1:55 pm

kato View the latest post

No unread posts Updating a btConvexHullShape in place

Jim Gray

2

240

Mon Oct 13, 2014 6:09 am

Jim Gray View the latest post

No unread posts Why two pivot specs?

bram

2

215

Sat Oct 11, 2014 6:32 am

bram View the latest post

No unread posts Spherical rigid body will not stop rolling?

bram

2

226

Fri Oct 10, 2014 6:23 pm

bram View the latest post

No unread posts A safe way to check of two objects have separated.

Wil McV

1

233

Fri Oct 10, 2014 4:50 am

Wil McV View the latest post

No unread posts rayTest from multiple threads? Is it safe?

varoudis

6

379

Fri Oct 10, 2014 12:57 am

Erwin Coumans View the latest post

No unread posts Attachment(s) Another one with Linker trouble.

EnlightenedOne

13

4288

Wed Oct 08, 2014 10:54 pm

RyanFavale View the latest post

No unread posts Pickupable Items (weapons, medpacks, etc.)

SyncViews

0

181

Wed Oct 08, 2014 10:06 pm

SyncViews View the latest post

No unread posts Problems with CustomMaterialcombinerCallback

maiklof

1

727

Tue Oct 07, 2014 7:45 pm

maiklof View the latest post

No unread posts Correct way to implement a gripper

eatingdirt

6

477

Tue Oct 07, 2014 5:10 am

Basroil View the latest post

No unread posts Bare minimum to get a sphere rolling on a cube top.

darkheron

2

242

Mon Oct 06, 2014 12:04 pm

darkheron View the latest post

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