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No unread posts Java port of Bullet

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jezek2

110

62858

Mon Jan 12, 2015 5:07 pm

Chaz View the latest post

No unread posts Bullet on XNA

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KleMiX

54

56033

Tue May 03, 2011 1:02 am

ElijahNomad View the latest post

No unread posts Bullet on GPU

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cippyboy

125

88089

Thu Oct 23, 2014 1:00 pm

TiborDenOuden View the latest post

No unread posts Bullet Physics FAQ, TODO List and Issue Tracker

Erwin Coumans

3

18494

Thu Sep 12, 2013 4:54 pm

Erwin Coumans View the latest post

Topics
No unread posts btGeneric6DofSpring2Constraint blows up for kinematic rotate

ratatouille

7

194

Mon Mar 02, 2015 6:21 pm

Erwin Coumans View the latest post

No unread posts Trouble with kinematic character and terrain shape

Anders333

3

64

Mon Mar 02, 2015 3:02 pm

Anders333 View the latest post

No unread posts GhostObject collision with narrowphase instead of AABB?

Aperico

1

58

Mon Mar 02, 2015 9:20 am

Flix View the latest post

No unread posts Attachment(s) Who can give me some information about PGS.

ljb

10

441

Mon Mar 02, 2015 8:44 am

ljb View the latest post

No unread posts btGeneric6DofSpringConstraint high damping

eejin

5

327

Sun Mar 01, 2015 6:21 pm

Erwin Coumans View the latest post

No unread posts How to use ghost object?

Chaz

0

62

Sat Feb 28, 2015 10:43 am

Chaz View the latest post

No unread posts segmentation fault in btMotionState

Manish Bista

1

126

Fri Feb 27, 2015 11:55 pm

Erwin Coumans View the latest post

No unread posts How to fix failing Assert in multiply2_p8r

kiter

2

71

Fri Feb 27, 2015 11:42 pm

Erwin Coumans View the latest post

No unread posts Softbody bouncing questions

Motohime

0

114

Tue Feb 24, 2015 4:10 pm

Motohime View the latest post

No unread posts concept question multibody

gdlk

5

295

Sat Feb 21, 2015 4:30 am

Basroil View the latest post

No unread posts missing init for btSolverConstraint relpos1CrossNormal

maletinkert9n

1

162

Fri Feb 20, 2015 4:41 pm

Erwin Coumans View the latest post

No unread posts MLCP solver blows up for smaller timestep?

maletinkert9n

2

230

Fri Feb 20, 2015 4:34 pm

Erwin Coumans View the latest post

No unread posts What does setSleepingConstantThreshold(linear, angular) do?

Manish Bista

1

144

Fri Feb 20, 2015 3:40 pm

drleviathan View the latest post

No unread posts Collision normals not actually normal to surface.

psiorx

1

196

Thu Feb 19, 2015 6:29 pm

psiorx View the latest post

No unread posts How to deal with jerking and penetration?

Chaz

1

207

Wed Feb 18, 2015 9:11 pm

Chaz View the latest post

No unread posts problem with bullet`s transformation matrices

Manish Bista

0

119

Wed Feb 18, 2015 1:46 pm

Manish Bista View the latest post

No unread posts Attachment(s) My custom patch for collision callback events

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Promit

23

5734

Wed Feb 18, 2015 2:54 am

Jonathan View the latest post

No unread posts Classes containing rigidBodies

einsa92

0

99

Tue Feb 17, 2015 5:11 pm

einsa92 View the latest post

No unread posts How to use btHingeConstraint?

Manish Bista

4

187

Mon Feb 16, 2015 12:47 am

Basroil View the latest post

No unread posts btBoxShape spinning out of control

ofcbobrovsky

1

173

Sun Feb 15, 2015 9:57 pm

ezraanderson View the latest post

No unread posts Scientific and Technical Academy Award for Bullet Physics!

Erwin Coumans

8

528

Sun Feb 15, 2015 8:43 pm

ezraanderson View the latest post

No unread posts Attachment(s) What type of Collision Shape are better for Terrain?

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Chaz

17

784

Sun Feb 15, 2015 8:38 pm

Chaz View the latest post

No unread posts Android Build Error.

ezraanderson

1

141

Sun Feb 15, 2015 8:27 pm

ezraanderson View the latest post

No unread posts Attachment(s) Trajectory change after collision

deivith3d

6

307

Sun Feb 15, 2015 6:45 pm

drleviathan View the latest post

No unread posts VisualStudio 2013 unrecognized identifier 'MSTRINGIFY'

inquisitor

1

160

Sun Feb 15, 2015 7:47 am

fifajuly111 View the latest post

No unread posts How to represent this arena in bullet?

peanutandchestnut

4

241

Fri Feb 13, 2015 10:22 am

Flix View the latest post

No unread posts How does setEulerZYX function work?

Manish Bista

1

125

Fri Feb 13, 2015 12:45 am

drleviathan View the latest post

No unread posts Does Bullet support articulated motion?

jan_esp

1

211

Wed Feb 11, 2015 6:05 pm

drleviathan View the latest post

No unread posts Attachment(s) Bullet crashing with the scale of the geometry

vipinjs

0

119

Tue Feb 10, 2015 10:48 am

vipinjs View the latest post

No unread posts Attachment(s) Bullet crashing while doing the collision test

vipinjs

1

118

Tue Feb 10, 2015 10:13 am

vipinjs View the latest post

No unread posts SoftBody Tetrahedral cube splitting

Xcoder79

0

103

Tue Feb 10, 2015 4:02 am

Xcoder79 View the latest post

No unread posts How to manually change position of dynamic object

peanutandchestnut

5

369

Mon Feb 09, 2015 7:56 am

peanutandchestnut View the latest post

No unread posts rayCast precision on large shapes

mirat

3

520

Mon Feb 09, 2015 3:35 am

StabInTheDark View the latest post

No unread posts Attachment(s) Why raycast vehicle are vibrating?

irrmich

1

622

Sat Feb 07, 2015 12:34 pm

irrmich View the latest post

No unread posts RaycastVehicle vibrating & GhostObject not giving collisions

Pyritie

4

1449

Sat Feb 07, 2015 12:32 pm

irrmich View the latest post

No unread posts A little trick to contactPairTest statics and kinematics.

Jonathan

0

355

Sat Feb 07, 2015 2:28 am

Jonathan View the latest post

No unread posts Who can give some information about variables as....

ljb

2

252

Thu Feb 05, 2015 5:45 am

ljb View the latest post

No unread posts How to hide terrain debug draw ?

peanutandchestnut

2

195

Mon Feb 02, 2015 9:36 am

peanutandchestnut View the latest post

No unread posts Odd behavior for dynamic objects - sliding ignoring friction

ahanganu

1

177

Mon Feb 02, 2015 7:09 am

c6burns View the latest post

No unread posts error LNK2038: mismatch detected for 'RuntimeLibrary'

oskr1709

2

235

Fri Jan 30, 2015 5:56 am

oskr1709 View the latest post

No unread posts Is there any way to get stable contact points of objects?

keeeeeeep

0

214

Thu Jan 29, 2015 10:09 am

keeeeeeep View the latest post

No unread posts So bullet has a upper speed limit

Granyte

10

580

Thu Jan 29, 2015 3:31 am

Granyte View the latest post

No unread posts Attachment(s) btHeightfieldTerrainShape : item collides but falls through

tardygrade

8

1048

Wed Jan 28, 2015 6:52 pm

Maximinus View the latest post

No unread posts Friction makes the rotation of a rigid body behave abnormal

Dekermann

0

172

Wed Jan 28, 2015 6:20 pm

Dekermann View the latest post

No unread posts Collision masks once again...

Andy_gt

6

375

Wed Jan 28, 2015 10:00 am

xexuxjy View the latest post

No unread posts [Solved] How to get total linear&angular acceleration?

Tal

9

358

Wed Jan 28, 2015 9:35 am

Tal View the latest post

No unread posts SoftBody Cluster

Xcoder79

0

155

Wed Jan 28, 2015 5:54 am

Xcoder79 View the latest post

No unread posts multi-body documentation

hadar

1

211

Tue Jan 27, 2015 9:17 pm

Erwin Coumans View the latest post

No unread posts Question in Bullet source code.

ljb

2

352

Sun Jan 25, 2015 3:10 am

ljb View the latest post

No unread posts CenterOfGravity on MotionState?

pixartist

9

470

Fri Jan 23, 2015 6:13 am

Erwin Coumans View the latest post

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