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PostPosted: Wed Jan 11, 2017 4:37 pm 
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Joined: Fri Apr 29, 2016 2:41 pm
Posts: 38
I am experiencing a lot of penetration on some meshes using a btGImpactMeshShape. When it gets near to a collision it wants to grab it and pull it in. Here is a video demo-ing my issue:
https://youtu.be/hbKQZnS904A


Last edited by erbisme4@yahoo.com on Mon Jan 23, 2017 3:02 pm, edited 1 time in total.

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PostPosted: Tue Jan 17, 2017 9:21 pm 
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Joined: Fri Apr 29, 2016 2:41 pm
Posts: 38
Nobody has ever experienced anything like this? My meshes don't even need to be touching and they get sucked together.


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PostPosted: Tue Jan 24, 2017 8:37 am 
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Joined: Sat Jul 04, 2015 10:33 am
Posts: 349
Location: Bern, Switzerland
Could you resolve this? It looks very strange. I was just asking myself why it has the solved flag even though it does not have a solution here.


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