Hello,
I am wondering how is handled the spatial-temporal coherence for contact points in Bullet. It seems that when a box is sliding on another one contact points are removed and added back without spatial-temporal coherence. Maybe I am wrong but I can't figure out how to ensure this coherence.
Can you tell me if the spatial-temporal coherence is handled in Bullet and if it is the case how to deal with it ?
Thanks,
M. Colleaux
Contact points and spatial-temporal coherence
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