Hi, i'm looking for an open source dynamics package that i can link with an FEA package for an engineering project
Optimally i'd want something that would be accurate enough for engineering simulation.
No collision detection is needed, i just need to be able to make joint primitives and such, like cosmosmotion.
Could a brute force simulation using the bullet physics engine produce good results, or is there an engine better suited?
My numerical analysis skills are weak so i don't think i could really write a better integrator.