i want to set the cloth is not influenced by other colliding rigid bodies.
in physx, i can set the cloth's flag,
in bullet,how to do it?
if anyone can help me i will appreciate it
some question about cloth collision
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Re: some question about cloth collision
You need to use latest Bullet 2.75 Physics SDK RC6, and then you can specify collision group/mask as optional 2nd/3rd argument to btSoftRigidDynamicsWorld::addSoftBody.
Hope this helps,
Erwin
Hope this helps,
Erwin