Setting a Time Limit on Point to Point Constraint Movement

wbaldwin
Posts: 14
Joined: Mon Feb 23, 2009 9:01 am

Setting a Time Limit on Point to Point Constraint Movement

Post by wbaldwin »

I have a btPoint2PointConstraint where I have an object hanging from an axis (think like a rag doll hanging like a punching bag). When I hit the hanging rag doll it reacts properly to the impact, but it continues to swing around much longer than I would like. My question is this: is there any way to adjust how long an object hanging by a btPoint2PointConstraint swings around before it comes to a stop.

Thanks,
Bill