The worst topic ever: how to build/use Bullet?
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- Posts: 46
- Joined: Sat May 19, 2007 9:28 pm
The worst topic ever: how to build/use Bullet?
Well, that is it...When I open the Bullet project in Visual Studio, it has one solution with more than 40 projects, and the most of them are demos. I dont want to build the demos. But, then, what projects should I build? Will I get libs then? Where? I'm confused with this thing...
Sorry for the stupid question but the documentation is lacking information about this...
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- Joined: Fri Sep 19, 2008 6:08 pm
Re: The worst topic ever: how to build/use Bullet?
along with the project are the Bullet library code which you will need to build to generate the lib files you can use to include into your own projects.
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- Posts: 46
- Joined: Sat May 19, 2007 9:28 pm
Re: The worst topic ever: how to build/use Bullet?
Explain it better please...What projects should I build? Where will be the libs? How to setup the compiler to use Bullet? The documentation has no information on it...
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- Joined: Wed Jan 07, 2009 11:19 pm
Re: The worst topic ever: how to build/use Bullet?
I see what you are saying.. there are 3 projects in Visual Studio that need to be built to get things going.
libbulletcollision.vcproj
libbulletdynamics.vcproj
libbulletmath.vcproj
You should be able to build each one by simply right clicking on them, once they are built you get 3 .lib files that you can link into your own project.
To link them in you'll need to go to your project properties and setup several include directories and paths to the .lib files. Then you also need to list the .lib files in the Input section.
I'm not in front of my computer so I can't remember the exact details.. that should help get you started.
libbulletcollision.vcproj
libbulletdynamics.vcproj
libbulletmath.vcproj
You should be able to build each one by simply right clicking on them, once they are built you get 3 .lib files that you can link into your own project.
To link them in you'll need to go to your project properties and setup several include directories and paths to the .lib files. Then you also need to list the .lib files in the Input section.
I'm not in front of my computer so I can't remember the exact details.. that should help get you started.
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- Posts: 46
- Joined: Sat May 19, 2007 9:28 pm
Re: The worst topic ever: how to build/use Bullet?
Thank you very much! I got it working now. My 'Hello Bullet!' application was built successfuly .