Setting Local Velocities

JohnnyM
Posts: 15
Joined: Tue Dec 23, 2008 11:51 pm

Setting Local Velocities

Post by JohnnyM »

Is there any way to set the velocity of a rigid body in object space. I need to be able to tell my object to move along z with a velocity of whatever and always have it move forward (relative to itself) no matter its orientation. If bullet can't do this could someone point me in the direction of some library that could do the conversions for me? I'm having some troubles because I don't understand the first thing about quaternions.

Thanks.