How to use Bullet physics SDK for psp

poonam
Posts: 2
Joined: Tue Dec 09, 2008 12:15 pm

How to use Bullet physics SDK for psp

Post by poonam »

is there any way i can use physics engine for PSP .. i tried doing it but every time get a messege Relocations in generic ELF (EM: 3)
/home/usr/Desktop/bullet-2.73/src/libbulletmath.a: could not read symbols: File in wrong format
collect2: ld returned 1 exit status

this code works fine on pc but when tried with psp generates error.... I am executing this code on Linux (Fedora 10)
Please help !!!!
poonam
Posts: 2
Joined: Tue Dec 09, 2008 12:15 pm

Re: How to use Bullet physics SDK for psp

Post by poonam »

got that
thanks