Hi,
Can anyone give me any pointers on how to extend the KinematicCharacterController to support collisions with dynamic rigid bodies?
Thanks!
kinematic character controller: collisions with dynamic body
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- Posts: 21
- Joined: Sun Oct 12, 2008 3:38 pm
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- Posts: 21
- Joined: Sun Oct 12, 2008 3:38 pm
Re: kinematic character controller: collisions with dynamic body
Hmmm... nevermind, just noticed the newest version of bullet has btKinematicCharacterController. Thanks for that by the way!