kinematic character controller: collisions with dynamic body

haba
Posts: 21
Joined: Sun Oct 12, 2008 3:38 pm

kinematic character controller: collisions with dynamic body

Post by haba »

Hi,

Can anyone give me any pointers on how to extend the KinematicCharacterController to support collisions with dynamic rigid bodies?

Thanks!
haba
Posts: 21
Joined: Sun Oct 12, 2008 3:38 pm

Re: kinematic character controller: collisions with dynamic body

Post by haba »

Hmmm... nevermind, just noticed the newest version of bullet has btKinematicCharacterController. Thanks for that by the way!