Problem with btQuantizedBvh

lcarames
Posts: 4
Joined: Wed Nov 05, 2008 12:18 pm

Problem with btQuantizedBvh

Post by lcarames »

Hi, I wanted to do a consultation, I am implementing BULLET with OGRE and I have trouble using the class btQuantizedBvh, seems to be invoking its methods without bodies, would like to know where they were called or who invoke them.
Thank you all for your help ...
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projectileman
Posts: 109
Joined: Thu Dec 14, 2006 4:27 pm
Location: Colombia

Re: Problem with btQuantizedBvh

Post by projectileman »

Try using btGImpactBvh or btGImpactCompoundShape or btGImpactMeshShape. They are quantized BVH trees, suitable for rigid meshes (moveables) and compounds.
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Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Problem with btQuantizedBvh

Post by Erwin Coumans »

What is the problem with btQuantizedBvh?

It is an internal class used by btBvhTriangleMeshShape, useful for static concave triangle meshes.
Thanks,
Erwin