Hi, I wanted to do a consultation, I am implementing BULLET with OGRE and I have trouble using the class btQuantizedBvh, seems to be invoking its methods without bodies, would like to know where they were called or who invoke them.
Thank you all for your help ...
Problem with btQuantizedBvh
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Re: Problem with btQuantizedBvh
Try using btGImpactBvh or btGImpactCompoundShape or btGImpactMeshShape. They are quantized BVH trees, suitable for rigid meshes (moveables) and compounds.
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Re: Problem with btQuantizedBvh
What is the problem with btQuantizedBvh?
It is an internal class used by btBvhTriangleMeshShape, useful for static concave triangle meshes.
Thanks,
Erwin
It is an internal class used by btBvhTriangleMeshShape, useful for static concave triangle meshes.
Thanks,
Erwin