Trimesh Softbody attaching

qtsohg
Posts: 14
Joined: Fri Oct 24, 2008 3:32 pm

Trimesh Softbody attaching

Post by qtsohg »

Hey all,

How should I go along attaching a Softbody? What I mean with this, is that I need certain nodes to be fixed in "space".

Similar to a cloth object, where you simply set the mass of a node to be 0. The only problem I seem to have when creating a softbody from a trimesh is that it simply expands to infinity?

I am thinking of trying to create static objects and attach the trimesh using appendAnchor()?

Is there any other way, or is there something I am missing?

Thanks again!
Pierre :)