Softbody Documentation

JamesH
Posts: 19
Joined: Mon Oct 16, 2006 6:19 pm

Softbody Documentation

Post by JamesH »

I've not looked at Bullet for a while and decided to update a game engine integration to the latest release, I've been experimenting with the Softbody integration and have a few questions.
  • The main is about btSoftBody::Config, with brute force, trial and error I eventually got the softbody physics to work, but is there any more documentation on this ?
  • I found that some settings had a profound effect on FPS (almost dropping me down to single figures), but I'd also like to know are there any best practices ?
Cheers