src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
Changing that line from
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void btConvexTriangleMeshShape::calculatePrincipalAxisTransform(btTransform& principal, btVector3& inertia, btScalar& volume) const;
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void calculatePrincipalAxisTransform(btTransform& principal, btVector3& inertia, btScalar& volume) const;
I'm referring to Bullet 2.71rc1.
I downloaded the tarball at
http://bullet.googlecode.com/files/bullet-2.71-rc1.zip
I compiled on Debian GNU/Linux testing "Lenny" x86 32bit using cmake/make/gcc/g++.
Thanks for your great work.
Luca Favatella