I am trying to set up a simulation with 2 collision groups
Boxes - Can collide with Players and Boxes, and transfer force to either
Players - Can collide with Players and Boxes, but can only transfer force to Players
Otherwise, I want a Box to act as a static shape and repel the players if they run into them, but be non-static if another Box runs into them (or gravity)
Disable Force being transferred between 2 collision groups
-
- Posts: 6
- Joined: Thu Jul 10, 2008 11:47 pm