Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
pildanovak
Posts: 50 Joined: Thu Jul 14, 2005 1:55 pm
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by pildanovak » Mon Jan 30, 2006 7:41 pm
I just realized that (what I should know, but forgot about that), that the collision logickbrick doesn't still work with bullet. Is this going to be fixed, or is there something completely else being planned?
Erwin Coumans
Site Admin
Posts: 4221 Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA
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by Erwin Coumans » Mon Jan 30, 2006 7:48 pm
The collision logicbrick works with bullet, but it doesn't support property / material check yet, is that correct?
This will be fixed in the near future.
pildanovak
Posts: 50 Joined: Thu Jul 14, 2005 1:55 pm
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by pildanovak » Mon Jan 30, 2006 7:53 pm
yes, right, I didn't try that, just tried the property option... thanks
kjknohw
Posts: 9 Joined: Fri Jan 20, 2006 4:14 am
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by kjknohw » Sat Feb 11, 2006 7:51 pm
I can't get it working for me at all. I tried everything. All I am asking for is a simple .blend file that uses the collision brick.