Hi,
I am currently using my own homebrew linear maths system, however I would like to replace it with the one from the 2.68 release. To start off, I need the ability to rotate a vector by a quaternion. Supposing I need the following functions:
multiply vector by quaternion
vector + vector
dot product
cross product
matrix * matrix
Which headers should I include? I assume I also need to link with the LinearMaths lib.
Thanks for any advice.
Tips for using the linear maths library
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