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PostPosted: Tue Sep 19, 2017 7:00 pm 
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Joined: Wed May 24, 2017 11:13 am
Posts: 13
I need to perform a sweep test (using a sphere shape) against a softbody to get a particular Node index in the shape.

I did it but I've noticed that my function works only for rigidbody and doesn't work for softbody.

During the debugging phase I discovered that code in btCollisionWorld.cpp line 607:
Code:
if (collisionShape->isConvex())


This if statement prevent the collision against my softbody.
So my question is that is possible to perform the sweep test against a soft body? if not how can I take a particular node index where I have to set a Joint or Mass = 0?


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