I've put together some demos of Bullet Physics (XNA / C# port) with WPF and Silverlight 1.1.
I'll post some links below...
WPF and Silverlight physics
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- Posts: 3
- Joined: Wed May 23, 2007 3:34 pm
- Location: Minnesota
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- Posts: 3
- Joined: Wed May 23, 2007 3:34 pm
- Location: Minnesota
WPF and Silverlight physics (links)
EDIT Nov20, 2007:
C# Source code of 3D physics demonstration running as an XBAP (you'll need .NET Framework 3 or Vista to run this)
http://www.codeplex.com/XBAP3DPhysics
A managed version of the Bullet Physics Library (based on XnaDevRu's library) for Silverlight 1.1. Includes source and demo project:
http://www.codeplex.com/SilverlightPhysics
You can see the demos here: http://chriscavanagh.wordpress.com. The most recent post on Silverlight 1.1 2D physics can be found here: http://chriscavanagh.wordpress.com/2007 ... d-physics/
Comments welcome!
Chris
C# Source code of 3D physics demonstration running as an XBAP (you'll need .NET Framework 3 or Vista to run this)
http://www.codeplex.com/XBAP3DPhysics
A managed version of the Bullet Physics Library (based on XnaDevRu's library) for Silverlight 1.1. Includes source and demo project:
http://www.codeplex.com/SilverlightPhysics
You can see the demos here: http://chriscavanagh.wordpress.com. The most recent post on Silverlight 1.1 2D physics can be found here: http://chriscavanagh.wordpress.com/2007 ... d-physics/
Comments welcome!
Chris