Hi ,
I have a problem with btSphereShape. I'm creating a ground (lane - btBox), pins and a ball. Sizes are in "cm", so ball is constructed with: btSphereShape(11.0f); And now issue: Pins are falling very well when ball hits them, however the ball i rolling on the air. It looks like for a ball whole lane would be longer. Under a lane I have a bottom of a gutter (btBox) which for a ball looks like it was scaled with X axis.
Any idea?
Best regards