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PostPosted: Fri Aug 06, 2010 1:56 am 
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Joined: Sat Mar 13, 2010 1:55 am
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hi,
I've notice the serializer buffer size of Dynamica is fix to 5MB, and Maya will crash when I try to export a scene big enough.
Here are some questions:

1.Dynamica use btGImpactMeshShape internally, does that imply a single btGImpactMeshShape should be limit to 5MB due to performance or orther reason?

2.How about btBvhTriangleMeshShape? It should have O(logN) performance and a 64MB btBvhTriangleMeshShape should be OK, am I correct?

thanks


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PostPosted: Fri Aug 06, 2010 10:36 pm 
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Joined: Sun Jun 26, 2005 6:43 pm
Posts: 3746
Location: California, USA
We should fix the memory limit indeed, can you file an issue at the Dynamica issue tracker at http://dynamica.googlecode.com?

btBvhTriangleMeshShape query has log(n) performance indeed. The Dynamica plugin doesn't use it (for fixed/static objects) at the moment I think, Dynamica always uses btGImpactShape. This should be fixed too.

Thanks,
Erwin


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