Erwin Coumans wrote:
Which version of readblend are you using? Check out http://gamekit.googlecode.com
for the latest readblend, as well as some .blend files that work fine with textures.
There are several ways of assigning textures/UV in Blender, please try another methods (not Material textures, but UV / Game Textures, using the image window).
Can you report if you get it to work?
since I wasnt able to get it to work properly, I decided to do it another way. Now Im writing a python extension in c++, so I can fill my objects directly from blenders scripting interface ( its easier to debug too ).
If Im going to work again on readblend, Ill sure let you know and post a patch/diff if necessary.
Many thanks for your reply.