Hi,
is there an easy way of re-enabling the split impulse feature in the latest version ?
My objects bounce way too much again...
Thanks for any help !!
Cheers,
Gregory
2.73 SP1 and split impulse
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- Posts: 178
- Joined: Fri Apr 18, 2008 2:20 pm
Re: 2.73 SP1 and split impulse
Hi,
I finally decided to downgrade to 2.72.
However, I have a question: is there any plan to re-introduce the split impulse feature in 2.74 ? I just saw there was a beta available (without this feature from what I have seen) ?
Or is there any other plan to reduce bouncing ?
This is right now our major concern. We use bullet for an airport simulator, and having aircraft crashing on ground and then bouncing 5 to 10 times looks....hmm... weird...
Erwin, may I ask what are the plans concerning this issue (main issue here) ?
Thanks,
Gregory
I finally decided to downgrade to 2.72.
However, I have a question: is there any plan to re-introduce the split impulse feature in 2.74 ? I just saw there was a beta available (without this feature from what I have seen) ?
Or is there any other plan to reduce bouncing ?
This is right now our major concern. We use bullet for an airport simulator, and having aircraft crashing on ground and then bouncing 5 to 10 times looks....hmm... weird...
Erwin, may I ask what are the plans concerning this issue (main issue here) ?
Thanks,
Gregory
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- Site Admin
- Posts: 4221
- Joined: Sun Jun 26, 2005 6:43 pm
- Location: California, USA
Re: 2.73 SP1 and split impulse
We are working on several constraint solver optimizations for CUDA and OpenCL, and during this work/refactoring the split impulse isn't available. We plan on adding it back in a future version, once the initial optimizations are done.
Thanks
Erwin
Thanks
Erwin
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- Posts: 178
- Joined: Fri Apr 18, 2008 2:20 pm
Re: 2.73 SP1 and split impulse
Thanks for the answer Erwin, I really appreciate. I was thinking I were alone facing my problems and thus got scared
Any idea when it will be available again ? 2.74 ?
Any idea when it will be available again ? 2.74 ?