I'm out of idias, so please help me. I'm trying to start my first bullet application for 2 days, and nothing works so far. Always cannot find this, that, no such a library, unresolved external symbol and so on. So I'd like to ask some expert bullet guy to write me, how to set up my MVSC 2005 and my project and how to build up my working directory.
My steps were:
- Install MVSC 2005
- Install MVSC 2005 SP1
- Install Direct X Source Developer Kit (I think this is not necessary)
- Unzip bullet-2.71 to C:\bullet-2.71
- Start MSVC 2005: (and follow http://www.bulletphysics.com/mediawiki- ... ello_World
- New Project -> Win32 Console application->Empty project
- Add New Item ->Hello.cpp
- copy-paste:
Code: Select all
#include <iostream>
int main ()
{
std::cout << "Hello World!" << std::endl;
return 0;
}
- build it
"Cannot open include file: 'btBulletDynamicsCommon.h' " of course not, nobody told to MSCV where to find. So:
- Project Properties->c++\General\Additional Include Directories .;..\..;..\..\src;
- Copy C:\bullet-2.71\src to Myworks\BulletHello\
Oh, man, that should be works, but wait a minute:
- build
Cannot open include file: 'btBulletDynamicsCommon.h':
Bla,bla. And of course, I tryed in many many ways. Copy everything, such as Extras, Demos, Glut, OpenGL everything to everywhere. I tryed Win32 Project. I tryed CcdPhysicsDemo, you know make a new project add CcdPhysicsDemo.cpp, and.h and main.cpp, and than copy everything to everywhere again, copy glut.h to windows\system and than copy everything even Crysis.exe to system directory just to make my computer happy . And set up the project properties like they did in wksbullet.sln. And nothing, always something wrong cannot find glut.h, cannot find BMF_Api.cpp etc.
So Can anybody tell me step by steps that how is it possible to set up my first application and make it work?
ps.: sorry for the writing mistakes