Bullet Collision Detection & Physics Library
Classes | Public Member Functions | List of all members
btVehicleRaycaster Struct Referenceabstract

btVehicleRaycaster is provides interface for between vehicle simulation and raycasting More...

#include <btVehicleRaycaster.h>

Inheritance diagram for btVehicleRaycaster:
Inheritance graph
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Classes

struct  btVehicleRaycasterResult
 

Public Member Functions

virtual ~btVehicleRaycaster ()
 
virtual void * castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)=0
 

Detailed Description

btVehicleRaycaster is provides interface for between vehicle simulation and raycasting

Definition at line 17 of file btVehicleRaycaster.h.

Constructor & Destructor Documentation

virtual btVehicleRaycaster::~btVehicleRaycaster ( )
inlinevirtual

Definition at line 19 of file btVehicleRaycaster.h.

Member Function Documentation

virtual void* btVehicleRaycaster::castRay ( const btVector3 from,
const btVector3 to,
btVehicleRaycasterResult result 
)
pure virtual

Implemented in btDefaultVehicleRaycaster.


The documentation for this struct was generated from the following file: