Bullet Collision Detection & Physics Library
Public Member Functions | List of all members
btCollisionConfiguration Class Referenceabstract

btCollisionConfiguration allows to configure Bullet collision detection stack allocator size, default collision algorithms and persistent manifold pool size More...

#include <btCollisionConfiguration.h>

Inheritance diagram for btCollisionConfiguration:
Inheritance graph
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Public Member Functions

virtual ~btCollisionConfiguration ()
 
virtual btPoolAllocatorgetPersistentManifoldPool ()=0
 memory pools More...
 
virtual btPoolAllocatorgetCollisionAlgorithmPool ()=0
 
virtual btCollisionAlgorithmCreateFuncgetCollisionAlgorithmCreateFunc (int proxyType0, int proxyType1)=0
 
virtual btCollisionAlgorithmCreateFuncgetClosestPointsAlgorithmCreateFunc (int proxyType0, int proxyType1)=0
 

Detailed Description

btCollisionConfiguration allows to configure Bullet collision detection stack allocator size, default collision algorithms and persistent manifold pool size

Definition at line 26 of file btCollisionConfiguration.h.

Constructor & Destructor Documentation

virtual btCollisionConfiguration::~btCollisionConfiguration ( )
inlinevirtual

Definition at line 31 of file btCollisionConfiguration.h.

Member Function Documentation

virtual btCollisionAlgorithmCreateFunc* btCollisionConfiguration::getClosestPointsAlgorithmCreateFunc ( int  proxyType0,
int  proxyType1 
)
pure virtual
virtual btCollisionAlgorithmCreateFunc* btCollisionConfiguration::getCollisionAlgorithmCreateFunc ( int  proxyType0,
int  proxyType1 
)
pure virtual
virtual btPoolAllocator* btCollisionConfiguration::getCollisionAlgorithmPool ( )
pure virtual
virtual btPoolAllocator* btCollisionConfiguration::getPersistentManifoldPool ( )
pure virtual

memory pools

Implemented in btDefaultCollisionConfiguration.


The documentation for this class was generated from the following file: