Water Volumes

james_b
Posts: 1
Joined: Fri May 08, 2009 10:42 pm

Water Volumes

Post by james_b »

Hiya,

I've been looking around for a physics SDK for use on an upcoming project. Could anyone tell me if Bullet supports water/fluid volumes (not particles) suitable for simulating a swimming pool, for example?

Also, will Bullet compile to 64-bit for Windows?

Thanks very much for any help.

Cheers,
James
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Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Water Volumes

Post by Erwin Coumans »

What kind interaction with the water/fluid do you need?
Bullet has some basic buoyancy demos, see Demos\HeightFieldFluidDemo. Also, later this year we will add SPH fluids, similar to NVidia PhysX.

Bullet builds fine for Windows 64bit. Just make sure to generate 64bit projectfiles, using CMake (http://cmake.org)

Thanks,
Erwin