Collision Detection between two rigidbody

Eternel84
Posts: 1
Joined: Mon Apr 27, 2009 3:17 pm

Collision Detection between two rigidbody

Post by Eternel84 »

Hello,

First, sorry for my english. :)
Then, I'm trying to do a First Person Shooter game, and I want to shoot a bullet from my character to another character, that's works. But when there is a collision I want to called a function and reduce the number of HP and destroy the bullet.
The bullet and the character are two rigidbody.

Thanks for help.