Soft body "paper sheet" material

lgvier
Posts: 8
Joined: Sat Apr 04, 2009 6:24 am

Soft body "paper sheet" material

Post by lgvier »

Hello folks,

I'm trying to make a patch (plane trimesh), like the ones on the Aero demo, look like paper instead of cloth.
By tweaking generateBendingConstraints parameter and Material::m_kLST, AST, VST it bends less, but still too much for a piece of paper. :roll:
Any thoughts?

Thanks,
Geovani
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Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Soft body "paper sheet" material

Post by Erwin Coumans »

Have you tried the shape matching option?

Thanks,
Erwin
lgvier
Posts: 8
Joined: Sat Apr 04, 2009 6:24 am

Re: Soft body "paper sheet" material

Post by lgvier »

Hi Erwin,

Thank you for your reply.
Do you mean setPose method? I'm not very familiar with softbodies yet.
I got the effect I wanted by setting
psb->m_cfg.piterations = 20;
That's probably not the right thing to do it though :)

Thanks
-Geovani