Hello folks,
I'm trying to make a patch (plane trimesh), like the ones on the Aero demo, look like paper instead of cloth.
By tweaking generateBendingConstraints parameter and Material::m_kLST, AST, VST it bends less, but still too much for a piece of paper.
Any thoughts?
Thanks,
Geovani
Soft body "paper sheet" material
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Re: Soft body "paper sheet" material
Have you tried the shape matching option?
Thanks,
Erwin
Thanks,
Erwin
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Re: Soft body "paper sheet" material
Hi Erwin,
Thank you for your reply.
Do you mean setPose method? I'm not very familiar with softbodies yet.
I got the effect I wanted by setting
psb->m_cfg.piterations = 20;
That's probably not the right thing to do it though
Thanks
-Geovani
Thank you for your reply.
Do you mean setPose method? I'm not very familiar with softbodies yet.
I got the effect I wanted by setting
psb->m_cfg.piterations = 20;
That's probably not the right thing to do it though
Thanks
-Geovani