Hi,
Softbodies where a great feature added to Bullet, but it is mature enough to be used in multiplatform ommercial games?
Also, the performance is very important.
Is there any tutorial (other than the softbody demo) where I could learn how to use soft bodies in a way to achieve best performance?
Thank you!
Jose
Is Softbody mature?
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Re: Is Softbody mature?
You should be able to use soft bodies for effects such as flags or a trampoline in a commercial game.
It depends on what you want to achieve. If you want your main player to be a volumetric soft body, you will need to do additional work to make all possible interactions robust.
Hope this helps,
Erwin
It depends on what you want to achieve. If you want your main player to be a volumetric soft body, you will need to do additional work to make all possible interactions robust.
Hope this helps,
Erwin
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- Joined: Fri Aug 12, 2005 5:37 pm
Re: Is Softbody mature?
I think that even these simple effects (like the flag) would enrich my game, thanks!