conflicts with target machine?

sandeep_slash
Posts: 48
Joined: Thu Jul 10, 2008 6:36 pm

conflicts with target machine?

Post by sandeep_slash »

Hello,

I'm getting this linker error, when tried to build my application with Bullet.

"fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'PPCBE'"

Can someone help me with this?

Thanks,
Sandeep
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Erwin Coumans
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Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: conflicts with target machine?

Post by Erwin Coumans »

Which platform / compiler / build system?

Did you already perform a full clean/rebuild?

Thanks,
Erwin
sandeep_slash
Posts: 48
Joined: Thu Jul 10, 2008 6:36 pm

Re: conflicts with target machine?

Post by sandeep_slash »

The platform is X360...

If I want to make use of Bullet SDK for X360, do I need to change the project settings in Visual Studio before building it?

Thanks,
Sandeep.
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Erwin Coumans
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Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: conflicts with target machine?

Post by Erwin Coumans »

The visual studio projectfiles are for Windows x86 platform. For other architectures please create the projectfiles manually, or lookup the documentation how to change target platform.

There are some developers who used Bullet on XBox 360 with their own custom build system, but the NDA will not allow to discuss this on a public forum.

Hope this helps,
Erwin