Earliest Point to Cull Collision Tests
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Earliest Point to Cull Collision Tests
What is the earliest point to hand cull collisions. Right now I am overriding NeedsCollision, and deciding whether collision can occur (I need a more complex test that the default mask). Is there an earlier point in the sollision making process to cull a pair from being tested for collision?
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Re: Earliest Point to Cull Collision Tests
NeedsCollision is extremely early in the pipeline (broadphase collision detection, before adding the pair to the pair cache). There is no earlier point than that.thePoet wrote:What is the earliest point to hand cull collisions. Right now I am overriding NeedsCollision, and deciding whether collision can occur (I need a more complex test that the default mask). Is there an earlier point in the sollision making process to cull a pair from being tested for collision?
Hope that helps,
Erwin