Bullet Dynamica for Maya 2011 x64?
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Bullet Dynamica for Maya 2011 x64?
Has anyone made a Dynamica build for Maya 2011 x64?
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Re: Bullet Dynamica for Maya 2011 x64?
Dynamica for Maya 2011 Windows x64 build is available for download here:
http://code.google.com/p/dynamica/downloads/list
Can you check if it works for you?
Thanks,
Erwin
http://code.google.com/p/dynamica/downloads/list
Can you check if it works for you?
Thanks,
Erwin
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- Posts: 3
- Joined: Tue Mar 24, 2009 11:53 pm
Re: Bullet Dynamica for Maya 2011 x64?
Thank you for the build.
I managed to install it and load it into Maya without a hitch.
When i select select the EfxToolsLumiere shelf i get an error "// Error: Object '0' not found."
Never the less I still can create rigid bodies but there is no .bullet under Export All/Export Selection.
Best,
Paul
LE: after I've restarted my box it the shelf error is gone and now the translators appear. I get an error "// Error: Cannot find procedure "bulletExportOptions". /" when selecting the .bullet file type. It exports the selection, but i haven't tested the file. It also messes up the FBX Collada exporter. Whenever I want to export using that translator it uses another one, namely the Collada Physics exporter.
I managed to install it and load it into Maya without a hitch.
When i select select the EfxToolsLumiere shelf i get an error "// Error: Object '0' not found."
Never the less I still can create rigid bodies but there is no .bullet under Export All/Export Selection.
Best,
Paul
LE: after I've restarted my box it the shelf error is gone and now the translators appear. I get an error "// Error: Cannot find procedure "bulletExportOptions". /" when selecting the .bullet file type. It exports the selection, but i haven't tested the file. It also messes up the FBX Collada exporter. Whenever I want to export using that translator it uses another one, namely the Collada Physics exporter.
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Re: Bullet Dynamica for Maya 2011 x64?
Has anyone been able to compile Dynamica for 2011 on OS X? I'm getting a 'wrong architecture' error, and I'm wondering if it has something to do with the Mac version being 64-bit now. I'd love to post a Mac 2011 build for everyone, but I can't for the life of me figure out why it's the wrong architecture.
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Re: Bullet Dynamica for Maya 2011 x64?
I guess this is also reported here: http://code.google.com/p/dynamica/issues/detail?id=3
You might want to as this question in a different forum with Mac OSX experts. Perhaps you can try http://www.idevgames.com/forum ?
Hopefully we can provide some 32bit and 64bit Build for Snow Leopard 10.6.x for Maya 2011 in the future here
http://code.google.com/p/dynamica
Thanks,
Erwin
You might want to as this question in a different forum with Mac OSX experts. Perhaps you can try http://www.idevgames.com/forum ?
Hopefully we can provide some 32bit and 64bit Build for Snow Leopard 10.6.x for Maya 2011 in the future here
http://code.google.com/p/dynamica
Thanks,
Erwin