Bullet Collision Detection & Physics Library
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#include <bullet.h>
Public Attributes | |
btTypedConstraintData | m_typeConstraintData |
btTransformFloatData | m_rbAFrame |
btTransformFloatData | m_rbBFrame |
float | m_linearUpperLimit |
float | m_linearLowerLimit |
float | m_angularUpperLimit |
float | m_angularLowerLimit |
int | m_useLinearReferenceFrameA |
int | m_useOffsetForConstraintFrame |
btTransformFloatData Bullet::btSliderConstraintData::m_rbAFrame |
btTransformFloatData Bullet::btSliderConstraintData::m_rbBFrame |
btTypedConstraintData Bullet::btSliderConstraintData::m_typeConstraintData |
int Bullet::btSliderConstraintData::m_useLinearReferenceFrameA |
int Bullet::btSliderConstraintData::m_useOffsetForConstraintFrame |