Bullet 2.87 with pybullet robotics Reinforcement Learning environments

Bullet 2.87 has improved support for robotics, reinforcement learning and VR. In particular, see the “Reinforcement Learning” section in the pybullet quickstart guide at http://pybullet.org . There are also preliminary C# bindings to allow the use of pybullet inside Unity 3D for robotics and reinforcement learning. In addition, vectorunit Beach Buggy Racing using Bullet has been released for the Nintendo Switch!


You can download the release from https://github.com/bulletphysics/bullet3/releases
Here are some videos of some Bullet reinforcement learning environments trained using TensorFlow Agents PPO:

See also KUKA grasping
and pybullet Ant

Comments are closed.