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Bullet 2.81, Ogre 3D, OpenHMD

Posted: Mon Jun 30, 2014 10:49 am
by zUuka12
Hey Bullet community,

just wanted to share this with you, a little project i've been working on.
http://www.youtube.com/watch?v=n5KExxl7284
Managed to integrate btBvhTriangleMeshShape as Collision object using Meshstrider(which is part of OgreBullet, but this is pure bullet not OgreBullet i am using) from Ogre3D.
This is compiled and running on Linux Mint Petra 64bit.

if anyone has questions on compiling or any other, please ask.

Bullet is awesome!!!!

Thanks Erwin for your work!!

regards and greets to the community.

Re: Bullet 2.81, Ogre 3D, OpenHMD

Posted: Thu Jul 10, 2014 10:31 pm
by BluePrintRandom
Nice work :D