Tiny and Big - Up That Mountain

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
tinyandbig
Posts: 2
Joined: Fri Mar 12, 2010 7:05 pm

Tiny and Big - Up That Mountain

Post by tinyandbig »

We just published the first beta of our game "Tiny and Big - Up That Mountain". All in all, we worked around 7 months on this release. The game is based on our own game engine called scape.

It uses the Bullet physics engine for simulating dynamic bodies (mainly convex meshes), collision detection and ragdolls. Especially the soft body feature worked great for creating the realistic rope that Tiny uses.

You can download the game at http://www.tinyandbig.com/download.

There already are some neat videos of the game and the physics online.

http://www.youtube.com/watch?v=az92keHswF4
http://www.youtube.com/watch?v=62m4XIIAktM
tinyandbig
Posts: 2
Joined: Fri Mar 12, 2010 7:05 pm

Re: Tiny and Big - Up That Mountain

Post by tinyandbig »

No reply since three days?!? next time better use the ODE? :evil:

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Ryborg
Posts: 3
Joined: Sat Oct 24, 2009 4:33 am

Re: Tiny and Big - Up That Mountain

Post by Ryborg »

Wow, very impressive! I dig the comic style CRASH and GRAB
ruben
Posts: 1
Joined: Wed Feb 03, 2010 8:50 am

Re: Tiny and Big - Up That Mountain

Post by ruben »

Just found it!

Look nice, I'll try it at home ;-)

One question, is the editor triable?
smithdwsn
Posts: 3
Joined: Tue Jun 01, 2010 6:25 pm

Re: Tiny and Big - Up That Mountain

Post by smithdwsn »

It is very wonderful!
I will definitely try this at home.
It is really nice work.