Selective collisions
Posted: Wed Nov 05, 2008 5:16 pm
Hi,
I've been using Bullet happily for a while, with rigid bodies crashing about in a dynamic world.
My new problem comes with the introduction of btCompound shapes.
How do I apply forces to a compound shape? I tried iterating thru the children and applying the forces to each, but that as expected, didn;t work. The children start to collide and repel each other.
Any suggestions?
Thanks
Simon
I've been using Bullet happily for a while, with rigid bodies crashing about in a dynamic world.
My new problem comes with the introduction of btCompound shapes.
How do I apply forces to a compound shape? I tried iterating thru the children and applying the forces to each, but that as expected, didn;t work. The children start to collide and repel each other.
Any suggestions?
Thanks
Simon