2D spring mass damper simulation
Posted: Wed Oct 18, 2017 9:12 pm
Hi all
I have a 2D polygon that consists of 2D nodes, connected by springs. the polygon lies on a surface, which acts as a damper. those nodes, at t=0, are strung high by the springs, ex. they are are longer than the rest length, there for they want to come closer to each other.
I need to find the final state of the polygon.
I am new to Bullet,
How can Bullet help me to solve this?
I have a 2D polygon that consists of 2D nodes, connected by springs. the polygon lies on a surface, which acts as a damper. those nodes, at t=0, are strung high by the springs, ex. they are are longer than the rest length, there for they want to come closer to each other.
I need to find the final state of the polygon.
I am new to Bullet,
How can Bullet help me to solve this?