btConvexHullShape vs btConvexTriangleMeshShape
Posted: Wed Jun 21, 2017 12:07 pm
I create a box in maya (I do not put it inside a Cube intentionally "Stand-In" option in Maya is set to None on purpose)
When I use btConvexHullShape, in DebugDraw it shows the box as if some of it's vertices are missing.
If I comment out that and create a btConvexTriangleMeshShape, it draws it perfectly.
As recommended, I want to use btConvexHullShape but it doesn't look right..
Where can be the problem?
When I use btConvexHullShape, in DebugDraw it shows the box as if some of it's vertices are missing.
If I comment out that and create a btConvexTriangleMeshShape, it draws it perfectly.
As recommended, I want to use btConvexHullShape but it doesn't look right..
Where can be the problem?