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Rigid bodies btGeneric6DofSpring2Constraint with turn.

Posted: Tue Nov 01, 2016 8:03 am
by svedach
Good afternoon. Prompt, whether I can connect two rigid bodies to each other to set the angular position between the two? Connecting via btGeneric6DofSpring2Constraint enabled servos. And how to make so that the rigid body position "B" was changed in the horizontal plane, rather than a rigid body coordinate plane "A"? T
Thank you.