BtBoxBoxCollisionAlgorithm + ROS
Posted: Wed Aug 10, 2016 3:33 am
I am trying to use BtBoxBoxCollisionAlgorithm. For that, I need to instantiate btCollisionObjectWrapper. For doing that I need to update the variable by worldTransform as a part of struct. My BtTransform variable changes as my object moves. Can I assign it to worldTransform in any way? as my_transform_variable is not a const. I'll post my code if anyone needs it for reference.