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joints connecting soft body nodes

Posted: Tue Jul 19, 2016 3:08 pm
by yoavmil
Hi, I want to simulate somthing like a spiral spring, such as this:
Image

however, I don't want to build this spring as a manifold mesh. I want to build it as a spiral rope, ex. just a sequence of vertices, each node connected to the next one.
the thing is, that the links between the nodes do no act as joint constraint, such as this:
Image
so what happens is that my spring just collapses to the ground, as a rope would.

What I'm asking is, how do you suggest, I should build a spiral spring?

Re: joints connecting soft body nodes

Posted: Tue Jul 19, 2016 5:19 pm
by Xcoder79
Hi,

To, simulate a spiral spring, I would use a series of soft body toruses all constrained on the Y axis, as this would be the simplest approach.

Hope this helps.

Thx