Collision between btGImpactMeshShape and btConvexHullShape
Posted: Thu Feb 11, 2016 9:50 pm
Hi,
I was generating btConvexHullShape for my dynamic and static objects and they collided properly.
Now I want to use btGImpactMeshShape for my static meshes and I see that no collision is detected.
Are both types supposed to collide together ?
Apart from theis there something I need to think about ?
Thanks.
I was generating btConvexHullShape for my dynamic and static objects and they collided properly.
Now I want to use btGImpactMeshShape for my static meshes and I see that no collision is detected.
Are both types supposed to collide together ?
Apart from the
Code: Select all
btGImpactCollisionAlgorithm::registerAlgorithm(dispatcher);
Thanks.