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Collision between btGImpactMeshShape and btConvexHullShape

Posted: Thu Feb 11, 2016 9:50 pm
by lcrivell
Hi,
I was generating btConvexHullShape for my dynamic and static objects and they collided properly.
Now I want to use btGImpactMeshShape for my static meshes and I see that no collision is detected.
Are both types supposed to collide together ?
Apart from the

Code: Select all

btGImpactCollisionAlgorithm::registerAlgorithm(dispatcher);
is there something I need to think about ?
Thanks.