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[SOLVED] A question regarding multithreading

Posted: Sun Aug 23, 2015 7:09 pm
by benelot
I see that Bullet3 is investing much in running the Physics Processing Pipeline on the GPU. From what I read, the OpenCL drivers are not yet very stable to do that properly, which delays the successful cross-platform implementation. So my question is what happened to the multithreading support of Bullet? In former versions it was possible I think and I always look a a single core bursting up and down while the others are idle. Are the multithreading capabilities coming back at some point?

Thanks for the great library, it works really well!

Re: A question regarding multithreading

Posted: Mon Aug 24, 2015 6:25 am
by Basroil