[SOLVED] A question regarding multithreading

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benelot
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[SOLVED] A question regarding multithreading

Post by benelot »

I see that Bullet3 is investing much in running the Physics Processing Pipeline on the GPU. From what I read, the OpenCL drivers are not yet very stable to do that properly, which delays the successful cross-platform implementation. So my question is what happened to the multithreading support of Bullet? In former versions it was possible I think and I always look a a single core bursting up and down while the others are idle. Are the multithreading capabilities coming back at some point?

Thanks for the great library, it works really well!
Last edited by benelot on Mon Aug 24, 2015 10:12 am, edited 1 time in total.
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