Page 1 of 1

Problem with ContactPairTest

Posted: Mon Jul 13, 2015 1:49 pm
by nictosi
Hi,
I am using Bullet to detect collisions between an object and the world which is composed by a set of meshed objects. With ContactTest(), collisions are detected as expected. However, iterating through the array of collision objects and calling ContactPairTest() does not give the same result.

Am I missing something? Shall I include the collision objects into a specific group?