Want to clarify what DispatchAllCollisionPairs does.
Want to clarify what DispatchAllCollisionPairs does.
From looking at the code, I'm guessing btCollisionDispatcher::DispatchAllCollisionPairs causes the dispatcher to recalculate collision manifolds which include contact points for the entire given pair cache. Is that correct?
Re: Want to clarify what DispatchAllCollisionPairs does.
That sounds right.