Do I need a 3D renderer if bullet has a debug drawer ??
Posted: Sat Sep 13, 2014 10:04 am
Hello Together,
I'm very new to BP and my plan was to use it in combination with Irrlicht. BP for the physics and Irrlicht to display the 3D scene. But looking at the demos I see that BP has already the ability to visualize the 3D world (probably via the debug drawer??).
So why should I use a special 3D renderer if BP comes already with one?
Speed? Advanced features?
Many thanks,
Axman
I'm very new to BP and my plan was to use it in combination with Irrlicht. BP for the physics and Irrlicht to display the 3D scene. But looking at the demos I see that BP has already the ability to visualize the 3D world (probably via the debug drawer??).
So why should I use a special 3D renderer if BP comes already with one?
Speed? Advanced features?
Many thanks,
Axman